Principal UX Designer

Publiceringsdatum: 2025-03-24

Är du intresserad av att jobba inom kultur, media, design? En möjlighet har öppnat upp för dig att börja arbeta som game designer/speldesigner hos Sharkmob AB. Sharkmob AB söker efter en ny anställd på heltid under tills vidare som är redo att ta sin karriär till nästa nivå.

Att bo i närheten av Malmö kan vara en fördel för denna position, så om du redan bor i området bör du överväga att söka jobbet. Sharkmob AB söker för närvarande efter en person att anställa inom game designer/speldesigner-branschen. Ta en titt på deras lediga tjänst för att se om något av dem passar just dig. Sök jobbet som game designer/speldesigner hos Sharkmob AB och ta chansen att ta din karriär till nästa nivå. Ansök senast onsdag den tionde september 2025.


Jobbannons

Come join the fun and take part in the development of our project,Exoborne" rel="nofollow" target="_BLANK">https://www.exoborne.com/en/">Exoborne, an exciting next step in our studio’s evolution and growth.

As our Principal UX Designer, you will help define our internal user experience processes. You will also work hands on as an expert in our development process and be a link between the creative direction and the different design teams - all while keeping the player's experience top of mind.

You will also collaborate closely with other departments and stakeholders, such as our insights team, to ensure that we work towards a consistent, connected and appreciated user experience, together.

At Sharkmob, we are looking for people who want to have fun at work, share ownership, and create great shooter games. Responsible people who have a positive attitude, are passionate about their work and value professionalism.

Responsibilities:
  • Stay up-to-date, explore, benchmark and analyse UX best practices in the games industry.
  • Develop and maintain user experience design principles and UX related documentation for our games.
  • Combine insights through data and feedback with design execution to produce intuitive and usable user experiences.
  • Communicate and ensure that best practices, design principles and insights are known and an active part of the design and development to ensure a consistent experience.
  • Facilitate meetings and workshops to answer design and experience related questions, impacts on user and business metrics, and work as a sounding board for developers and creative directors alike.
  • Ideating, conceptualising and producing ideas that bring consistency, simplicity, and put the user in the center of our game.

As a person, you are open to change and willing to lead the change you want to see! Always eager to learn new things, try new ways of working and share your knowledge with other people. Naturally, you have a true passion for games and UX, keeping yourself updated with the latest trends thanks to your network within the UX community.

Experience:
  • At least 10 years of experience working with UX Design.
  • Relevant bachelor's (Interaction design, human computer interaction, information science, human factors, or related field). An advanced degree is preferred.
  • Experience from working with accessibility (WCAG, CVAA).
  • Cross-platform experience working with designing for multiple platforms.
  • You have a good understanding of product specifications and user psychology.
  • Excellent organizational and analytical skills.
  • You have experience working with features or products from idea to design, implementation, and balancing.
  • Stakeholder management within a design process and experience in presenting designs, insights and related information to senior / C-suite stakeholders.

That little extra:

  • Experience from working in the games industry, preferably with live games.
  • Experience in Figma.

Who we are

Sharkmob was founded in 2017 and is headquartered in Malmö, Sweden. We are currently working onExoborne" rel="nofollow" target="_BLANK">https://www.exoborne.com/%22%20/t%20%22_blank">Exoborne– a Sharkmob original game. We have previously releasedBloodhunt" rel="nofollow" target="_BLANK">https://bloodhunt.com/en-us%22%20/t%20%22_blank">Bloodhunt– a battle royale shooter set in the Vampire: The Masquerade universe. We develop games for PC and console, using Unreal 5 to power our vision and ambition.

At Sharkmob, we are committed to building an inclusive team that represents diverse backgrounds, perspectives, and skillsets – because we believe that helps us create great games. We welcome all candidates who are aligned with our core values of shared ownership, great games, and, last but not least – having fun! We hope you want to join us on our adventure and become a part of our crew. You can find more greatperks" rel="nofollow" target="_BLANK">https://career.sharkmob.com/pages/perks">perksof being a crew member. If you want to know more about Sharkmob and our projects, visit ourhomepage" rel="nofollow" target="_BLANK">https://www.sharkmob.com/">homepage.

Om jobbet

Antal tjänster1
ArbetstidHeltid
FöretagsnamnSharkmob AB
LönFast månads- vecko- eller timlön
OmfattningTills vidare
Organisationsnummer5590691787
Typ av anställningVanlig anställning
YrkeGame designer/Speldesigner
YrkesområdeKultur, media, design

Ansökan

Sharkmob AB söker en person till denna tjänst som game designer/speldesigner med placerings i Malmö. Om det låter intressant att arbeta som game designer/speldesigner hos Sharkmob AB skickar du in din ansökan senast 2025-09-10.

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